Signals System for GameMaker Studio
A downloadable asset pack
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A signals system for Game Maker Studio (1.4999, 2.3 coming soon) much like asynchronous events or the events system in general, which is similar to Godot's system.
Order of Events:
Step or other - broadcast signals
End Step - receive signals (cannot broadcast signals as they will be erased in the next event)
Begin Step - reset signals
Inspired by Setting up a signal system | Game Maker Studio 2.3 Tutorial |
Published | 4 days ago |
Status | Released |
Category | Assets |
Author | gmx0 (Neo Generation Games) |
Tags | GameMaker, Open Source, sourcecode |
Download
Download NowName your own price
Click download now to get access to the following files:
SignalSystem.gmz 11 kB
itch.io·View all by gmx0 (Neo Generation Games)·Report·Embed·
Updated 4 days ago
Game assets › Free
Comments
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Cool idea. The Godot Signal Concept is great. I used GameMaker for a lot of GameJams and love to see, that their are still loving users developing great stuff for it 🫶